Quiet is a Twine game that moves the player through a single conversation where their only way to respond is by using emojis.
Our Darkest Thoughts is a Twine text adventure that deals with dark themes such as suicide and depression. You wake up with no recollection of who you are or how you got there and next to you lies a corpse.
I Will Be Your Eyes And Hands is a short sci-fi dystopia that moves between the real and dream world.
The Devil and the Mayor is a classic Twine text adventure with great dialogue that makes it fun to be bad. You play a demon tasked with heading Up Top to make deals and take souls. If you are successful you will return with more power than when you left and maybe, just maybe you’ll get that promotion you’ve always wanted.
You take your eggs hard-boiled. You drink your coffee noir.
Darkness is a short parable about finding hope and kindness all while showcasing the Elm Narrative Engine.
With the recent release of Assassin’s Creed: Odyssey and it’s many similarities to The Witcher 3: Wild Hunt I decided to take a deeper look at the format of each game.
Both are critically acclaimed Action RPGs (Role-Playing Games) praised for their storytelling and focus on single-player gameplay. The scope for both games was massive, expanding player expectations of the genre. Yet, as similar as they are, these games feel quite different. I think part of this is due to the way they structure their quests. For the sake of time let’s focus on secondary or side-quests, in particular, The Witcher’s “Family Matters” and AC Odyssey’s “Land of the Lawless.”